Into The Wild
Changes over Complete Divine:
- Requires a heal check to add extra heals (DC 15+2*Spell Level). If the test is failed, the spell has its normal effect. A separate healing spell is required for each target in healing spells that target multiple creatures, and the healing is reduced to half for each creature (1 per spell level instead of 2)
- The extra healing will not add damage to undead.
- Will not apply to anu Conjuration (Creation) spells that do not normally heal damage!